BEASTPACT In development

An elemental creature adventure

Every adventure
begins with
a bond.

Find your companions. Form your four.
Discover a painterly world of elemental creatures.

Dawnling, an ivory and gold griffinAzurspark, a blue-flamed dragon
BEASTPACT / IN DEVELOPMENTWorld & creature artwork · Not gameplayDiscover

A creature-collecting RPG
with a bond at its heart.

06ELEMENTS
4 × 4BATTLES
A first look at a world in the making.
Art, encounters and exploration.

01 / Find your first bond

Six elements.
One beginning.

From blue flame to living stone, every companion starts with a different spark. Choose an element to explore the starter artwork.

FIELD GUIDE / 01Azurspark: Midnight scales, sweeping horns and a flicker of cyan flame. A small dragon with a striking silhouette.DEVELOPMENT ARTWORK

Fire / Elemental starter

Azurspark

A spark of blue fire.

Midnight scales, sweeping horns and a flicker of cyan flame. A small dragon with a striking silhouette.

One of six elemental companions.
Artwork preview, not gameplay.

See the adventure taking shape
THE ELEMENTAL FIELD GUIDE

Development artwork includes AI-generated imagery. Designs and features may change.

02 / Inside the game

Your companions.
A shared battlefield.

Build a team around six elements and a four-on-four battle system. Take a closer look at real development captures—not a cinematic stand-in.

From the development archive

The adventure, in motion.

Earlier prototype gameplay · October 8, 2026
Earlier artwork and interface. Captured offline.

02 / FOUR-ON-FOUR ENCOUNTER

A team on the field.

Actual archived combat. This earlier build includes previous creature designs.

03 / WHISPERING WILDS

A path into the wild.

A moment of exploration from the same archived development build.

These clips are authentic development captures, not a finished-game trailer. Offline capture does not demonstrate real-time performance.

03 / A world taking shape

Follow your
sense of wonder.

Old stone. Waterlight. A clearing beneath the canopy.
Discover the landscapes behind the adventure.

Painted Rootcrown arena artwork: sunlight falls on a forest clearing surrounded by ancient stones and a small woodland shrine.
ROOTCROWN / ARENA ARTWORKEnvironment art · Not gameplay

Exploration studies

Beyond the clearing.

Two glimpses from the separate Cinderfall exploration prototype. Scene connections are proposals, not a finished region.

The wild shore

ACTUAL STANDALONE PROTOTYPE CAPTURE

The fire wild shelf

ACTUAL STANDALONE PROTOTYPE CAPTURE

The story is still being written

A first chapter.
Not the final word.

Beastpact is in active development. This is a window into the creatures, world and encounters taking shape—not a release announcement.

What can I play right now?

No public demo, release date or supported platforms are announced here. The media shows work in progress, not a finished game.

What am I seeing in the media?

The Karnolith image is a recent in-development battle screenshot. The October 8 videos are authentic archived gameplay with earlier artwork and interface, captured offline. The Cinderfall screenshots are from a separate exploration prototype. Hero and Rootcrown landscape images are artwork, not gameplay.

About the artwork

Creature portraits and environment art are development assets. Artwork includes AI-generated imagery. Designs, features and scope may change as the project develops.

How can I get in touch?

Questions about Beastpact? Email the creator. There are no pre-orders, payments or sign-up forms on this site.

Beastpact emblem: two creatures around six elemental symbols

Six elements. Countless possibilities.

Find your
first bond.